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The daily grind in the depths of space asks a lot of the Daedalus crew , who find their mental and physical Health diminishing with each passing day. Maintaining your Очки Здоровья Health Points and Мораль Morale is one of your many responsibilities in the fight against the Icon Mush, which eventually proves difficult as you are beset by Dangers from all sides. Deaths of vital personnel and depleted resources will drive you to carefully guard every precious point you have, and force you to cooperate with others to restore them as efficiently as possible.

To the left of the play area is the display for your health. Over your picture is a collection of icons representing special statuses, and just below that are your Очки Здоровья and Мораль gauges. Special statuses can be good or bad, and hovering over the icons will give a description and sometimes advice.

Health Points

Очки Здоровья Health Points are a measurement of your physical well-being. When they drop to zero, your character will die and you will be removed from the game.

Health Points are capped at 14 Очки Здоровья. If you are playing in Icon Gold Mode, you gain a bonus of +2 Очки Здоровья, making 16 Очки Здоровья your total maximum.

Ways to gain Health Points

Source Gain
Surviving for a day +1 Очки Здоровья
Eating a Icon Banana +1 Очки Здоровья
Eating certain alien fruit +1 Очки Здоровья
Healed using Icon Bandage +2 Очки Здоровья
Healed using Icon Medikit +3 Очки Здоровья *

* Increased by 1 Очки Здоровья with Ultra-Healing Pomade researched.
* Increased by 2 Очки Здоровья if used by a Icon Medic.

Ways to lose Health Points

Source Loss
Random Damage 2 Очки Здоровья *
Room Shaking 1-3 Очки Здоровья
Steel Plate 4-6 Очки Здоровья
Room on Fire 0-2 Очки Здоровья
Every cycle Icon Starving 1 Очки Здоровья
Combat: Kick Off 1-3 Очки Здоровья
Combat: Hit by Icon Knife 1-5 Очки Здоровья
Combat: Hit by Icon Blaster 2-3 Очки Здоровья
Combat: Hit by Icon Old Faithful 2-3 Очки Здоровья
Combat: Hit by Icon Natamy Rifle 2-4 Очки Здоровья **
Combat: Hit by Icon Lizaro Jungle 3-5 Очки Здоровья
Combat: Hit by Icon Rocket Launcher ?-8 Очки Здоровья
Combat: Throwing a Icon Grenade 0-3 Очки Здоровья
Combat: Hit by Icon Grenade 0-10 Очки Здоровья

* This damage has a (low) chance of occurring whenever a player picks up an item, repairs a broken piece of equipment or object, or uses a piece of equipment or object. Picking any item, including Шаблон:ITrackie, can cause the damage. There is an elevated and reliable chance for a non-Raluca player to be scratched for 2 Очки Здоровья each time they pick up Schrödinger.
** 6-13 Очки Здоровья if victim is a Icon Mush. A Natamy Rifle also might cause up to 3 injuries at one shot, so it should be used with care for mush-testing.

Icon Заметка: All combat damage is reduced by 1 Очки Здоровья each (stacking) by the following: Icon Plastenite Armor, Icon Hard Boiled, though it is reportedly bugged at times when a mush player holds both the Armor and the skill. Mush who mutate will also have some additional damage protection.

Morale Points

Мораль Morale Points represent your character's mental integrity. When Мораль Мораль drops to zero, the character will commit suicide and you will be removed from the game at the next cycle change.

As with Очки Здоровья, Morale is capped at 14 Мораль. If you are playing in Icon Gold Mode, you gain a bonus of +2 Мораль, making 16 Мораль your total maximum.

The Icon Mush's Мораль is always at maximum and cannot be influenced. This may prompt Icon Mush players to keep track of the Мораль they otherwise would have as regular human crewmember, so that they can defend themselves in case of doubt.

You wake up from cryosleep with 7 Мораль (or 8 Мораль in Icon Gold Mode).

Ways to gain Morale Points

Source Gain
Eating a Icon Banana 1 Мораль
Eating certain alien fruit 1 Мораль
Cycle spent lying down around Icon Shrink 1 Мораль
Comforted by a Icon Shrink 2 Мораль
Receiving a speech from a Icon Leader 2 Мораль
Doing the thing 2 Мораль **
Caressing Icon Schrödinger (once per game) 3 Мораль
Using the Icon Alien Holographic TV (once per game) 3 Мораль
Rebel Base Transmission: CYGNI 3 Мораль
Rebel Base Transmission: KALADAAN 6 Мораль
Comms Link first established 3 Мораль *
Getting found after being lost. 3 Мораль

* For everyone already out of cryo. ** 16 for Derek on the first time

Ways to lose Morale Points

Source Loss
Certain Icon disorders (70% chance) 1 Мораль
Crew member death 1 Мораль *
Consuming Icon Standard Ration (uncooked) 1 Мораль
Surviving for a day 2 Мораль **
Victim of Icon Demoralize 2 Мораль
Consuming certain medicines 2 Мораль
Suffering a Panic Attack 3 Мораль
Icon Germaphobe: Cycle spent Icon Dirty 1 Мораль
Icon Antisocial: Cycle spent around crewmates 1 Мораль
Icon Ралука: Death of Icon Schrödinger 4 Мораль

* No Мораль loss in case of a suicide, or if you are Icon Detached Crewmember.
** Reduced by 1 Мораль if Icon Mankind's only hope is alive.
** Reduced by 1 Мораль if you are Icon The Optimist. (stacks with above)

Satisfaction and Starvation

Satisfaction is a hidden health statistic that relates to food and starvation. When you eat, you gain Satisfaction points depending on what you eat. Different foods give different amounts. You will gain the Icon Full Stomach status when your Satisfaction is 3 or more, and you cannot eat any more after that. You lose 1 Satisfaction per cycle. Once your Satisfaction points reach 0, you will be fine for 24 more cycles. Once that time has elapsed, you will gain the Icon Starving status, and will begin losing 1 Очки Здоровья per cycle.

If you have the Icon Starving status, you need to eat a consumable, except pills, to set your Satisfaction back to 0 or above.

Given a basic max starting Очки Здоровья Здоровье of 14, and assuming that you have already hit 0 Satisfaction at some point in the recent past, eat 1 ration giving +4 Шаблон:Satisfaction and +4 Очко действия, and you will last 5.25 days before death:

(Cycles of Satisfaction ticking down + Cycles before starvation starts + Cycles of losing 1 Очки Здоровья) divided by Number of Cycles in a day
4 + 24 + 14 = 42 Cycles
42 / 8 = 5.25 Days

With Gold Mode: (4+24+16)/8 = 5.5 days
With low health: (4+24+1)/8 = 3.625 days

The only thing that will affect this process is damage you receive in that time from other characters or random room events, or Мораль Мораль loss causing suicide. This can technically kill you earlier than that, but the overall chances of that are impossible to calculate at this point. Get your Очки Здоровья and Мораль to max and eat that Ration, and you should be fine.

You start at 0 satisfaction and will receive the status starvation after 24 cycles, damage starts the next cycle after receiving the status until dealt with.

Icon TODO: Need to confirm the 24 cycles before starvation starts, find the point that the hunger notification starts, and find out what max satisfaction is.


More info Основная статья: Illnesses.